The WinBUGS Development Interface (WBDev) has been designed to enable WinBUGS 1.4 users to implement their own specialized functions and (univariate) distributions by ‘hard-wiring’ them into the system via compiled Pascal code.
The main reason for doing this is that ‘hard-wired’ components are both faster and much more flexible than their ‘BUGS-language’ counterparts.
See Dave Lunn’s article from the 2003 ISBA Bulletin for full details and rationale.
See also this WBDev tutorial article.
WBDev is no longer maintained, but made available here.
- Save the file (wbdev_patch.zip) to any location on your computer.
- Extract the file wbdev_patch.txt, and open this from within WinBUGS 1.4.
- Follow the instructions at the top of the file to install the WBDev patch.
- After installation, documentation for this version of the WBDev interface can
be found in the files: Program Files/WinBUGS14/WBDev/Docu/WBDev_distributions.pdf
and Program Files/WinBUGS14/WBDev/Docu/WBDev_functions.pdf.
WBDev shared components
A package of user-contributed functions and distributions developed using WBDev.
No longer maintained, but made available here.
Install these in the same way as the WBDev patch above.